




TEAM
- Damian Morrison
(Art/Animation)
- Daniel Morrison
(code)

2026 Developer
Spotlight : February

Top 100 Action
Mobile games. 3
Months in a row!

All Art/Animation completed by me
I was in charge of animation, UI/UX, Game composing, Game Mechanics. I built tools, composed music, and even did advertisement.


Fight to the beat
Damage Dealers was created on the unity game engine where I created 2d skeletal animations for the over 30 characters in the game. Each character having combos and additional visual animations all created by me.




Style Is the Game
I created all the art for the game. DD has around 30 levels and each had to be animated and assembled in unity. Animators, Photoshop, blender, and Anima 2D.


Play Anywhere
Any device. Any Place.

FEATURES
- iOS, Android Support
- Post Launch Support
- 20 Original Songs
- Experimental Genre Switching
- 60 Frames per second


Misfit Outfit
Damage Dealers features nearly 1000 different animations for over 60 characters. I alone was tasked with producing the characters' themes, attacks, animations, and audio. Using Anima 2d, Animators and the profiler!







Stylish Slayers
Each character has broken up images in photoshop that are animated independently through skeletal animation. (Anima 2D)





Powerful Tools
I built responsive tools to track characters attacks and special abilities so that frame to frame contact with other enemies was pitch perfect.
This was a tool meant for keeping track of frame data and seeing where the player was hitting at at what exact moment. frame counters are the backbone of any fighter! The tool is really robust with the ability to change character. save data,copy and load data. Also send it an an email for quick reports






